AGENT 01
Daily Rhythm
Builds a living model of the day
- Analyses calendar patterns and recurring sedentary periods
- Separates work, study, travel and personal time
- Predicts suitable windows and protects focus blocks
AGENT 02
Micro-Movement Coach
Selects the single most suitable activity
- Weighs age, capability, clothing, equipment and joint limitations
- Respects noise, privacy and available space
- Avoids anything completed too recently
AGENT 03
Sedentary Pattern Detector
Finds inactivity trends, not just timer expiry
- Long uninterrupted sitting and back-to-back meetings
- Extended gaming, television and revision marathons
- Recurring afternoon and weekend inactivity
AGENT 04
Behaviour & Motivation
Learns why a person accepts, ignores or abandons a prompt
- Builds a motivational profile from real responses
- Adjusts wording, timing, frequency and reward mechanics
- Distinguishes encouragement-sensitive from low-pressure users
AGENT 05
Movement Safety
Screens every activity before it reaches a person
- Age, mobility profile, restrictions, pregnancy and balance risk
- Environmental hazards, recent pain reports and repeated strain
- Can only narrow a recommendation, never widen it
AGENT 06
Accessibility
Transforms the experience to the individual
- Seated, single-limb and reduced-range alternatives
- Audio description, captions, BSL-compatible pathways, screen readers
- Tremor-friendly targets, reduced animation, voice-only navigation
AGENT 07
Gamification Director
Generates missions, rewards and challenges
- Prevents repetition and detects reward fatigue
- Balances individual against team goals
- Protects users from unhealthy competition
AGENT 08
Recovery & Fatigue
Stops the platform becoming intrusive
- Lowers intensity after poor sleep; swaps strength for mobility
- Pauses prompts during illness and activates Low Energy Day
- Actively prevents overtraining behaviour
AGENT 09
Team Challenge
Builds inclusive group competition
- Workplaces, schools, families, care communities, councils
- Scores participation rather than physical capability
- Keeps the strongest athlete from dominating every event
AGENT 10
Corporate Wellbeing
Produces anonymised organisational insight
- Departments with long meeting blocks; low-participation periods
- Office versus remote engagement and campaign performance
- Structurally cannot expose an individual
AGENT 11
Family Wellbeing
Connects generations through shared activity
- Grandparent and grandchild streaks
- Household missions and weekend expeditions
- Remote family celebration
AGENT 12
Engagement Rescue
Detects disengagement before abandonment
- Reduces frequency, changes activity style, offers a fresh world
- Replaces streaks with weekly flexibility
- Offers a seven-day restart rather than a guilt message